Maxon Developers
    • Downloads
      • All Downloads
      • Cinema 4D Python SDK
      • Cinema 4D C++ SDK
      • Cineware SDK
      • ZBrush GoZ SDK
      • Cinema 4D Python Examples
      • Cinema 4D C++ Examples
      • Project Tool
      • SDK Database
    • Documentation
      • Cinema 4D Python SDK
      • Cinema 4D C++ SDK
      • Cineware SDK
      • ZBrush GoZ SDK
    • Forum
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Forums
      • Overview
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • News & Information
      • Downloads
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Register
    • Login

    Draw spline (segment) in editor

    SDK Help
    0
    3
    63
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/02/2007 at 07:37, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.6 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi,

      I want to highlight parts of an existing spline object. Is there any method that can do this? I'm looking for another method than just draw hundreds of short straight lines.

      Thanks.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 20/02/2007 at 05:56, xxxxxxxx wrote:

        There isn´t unfortunately.

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 20/02/2007 at 06:14, xxxxxxxx wrote:

          ok. thanks.

          1 Reply Last reply Reply Quote 0
          • First post
            Last post