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    cannot find string

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 04/10/2006 at 18:07, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.6 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi all,

      i have a little problems.
      I need to know why my plugin cannot load the plugin.str from plugins/myplugin/res/string_us/
      but is searching it in:
      c4dr9.6/resource/string_us/description/

      thanks in advance
      Renato T.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 04/10/2006 at 20:06, xxxxxxxx wrote:

        Strings have a particular file format for certain plugins:

        Tyourtag.str
        Oyourobj.str
        etc.

        My tool strings are in the c4d_strings.str - which works. I don't use separate dialog strings - kept in the c4d_strings.str as well.

        That said, what plugin type is plugin.str for?

        Robert

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 04/10/2006 at 20:11, xxxxxxxx wrote:

          Great Robert 🙂

          it's a videopost 🙂
          let me check all.

          Cheers
          Renato

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 04/10/2006 at 20:16, xxxxxxxx wrote:

            Nothing.. the was ok, except for caps.
            Still searching the .str in the main cinema 4d directory.

            Cheers
            Renato

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 04/10/2006 at 20:57, xxxxxxxx wrote:

              Like I said, for the tool, I found that a resource str file didn't work so I just included the strings for the AM dialog in my main c4d_strings.str. This could be the case for Videopost as well (esp. if it's in the AM). There are ways to forcibly (?) load resources - see GeResource in the SDK documentation.

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 04/10/2006 at 22:51, xxxxxxxx wrote:

                but this is a 9.6 problem? In the 9.1 was working good 🙂

                Cheers
                Renato

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 04/10/2006 at 23:26, xxxxxxxx wrote:

                  I see. Could you have forgotten something in the compiler configuration between 9.1 and 9.6? Perhaps an include location? I haven't seen any differences in compilation between the SDKs as long as the configurations are adjusted. And if it compiles using the resources, it should (theoretically) use the same location when loading resources live.

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 04/10/2006 at 23:31, xxxxxxxx wrote:

                    Maybe that i forgot some things 😞

                    But all seem to be ok.

                    i need to investigate.

                    Thanks again 🙂
                    Renato

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 27/10/2006 at 09:08, xxxxxxxx wrote:

                      Nothing, i still have this problem and i've checked all properties for all projects inside my solution.

                      Still my VrayBridge is looking when exectud the res inside the main c4d resource instead my plugins/vraybridge/res

                      Thanks all for the help

                      Renato T.

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                      • H Offline
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 27/10/2006 at 14:30, xxxxxxxx wrote:

                        wow, is this actually the first image of the vraybridge?
                        am i allowed to post it @ cgtalk?

                        maybe it's the stupiest thing that i have ever said in my life but is it possible to forgot to change the old v.9012 sdk with the newest v.9.5 or v.9.6 and this is the reason for having conflict issues with the installed c4d version 9.6?
                        cheers,
                        george

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                        • H Offline
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 27/10/2006 at 16:16, xxxxxxxx wrote:

                          Thanks for the idea.. but i tried to make a new project inherited from the c4dsdk but it's the same 🙂

                          Today i need to make manual copy from the standard res to the resource..... but now is time to release the first alpha .. and must be easy to install.

                          Cheers
                          Renato T.

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                          • H Offline
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 28/10/2006 at 01:50, xxxxxxxx wrote:

                            so it's official -> it's the stupiest thing that i have ever said in my life.

                            since this is the most wanted project for c4d, count me in for alpha-beta testing.

                            wishing all the luck,
                            george

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                            • H Offline
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 28/10/2006 at 06:03, xxxxxxxx wrote:

                              was a good idea... 🙂

                              About Beta Testing you must write the chief of the project.
                              Stefan Llaub.

                              cheers
                              Renato T.

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                              • H Offline
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 28/10/2006 at 08:52, xxxxxxxx wrote:

                                hey Renato,
                                i am trully sorry for the trouble i caused.
                                check this out and you will understand
                                http://forums.cgsociety.org/showthread.php?t=349805&page;=15&pp;=15

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                                • H Offline
                                  Helper
                                  last edited by

                                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                  On 28/10/2006 at 16:33, xxxxxxxx wrote:

                                  i've seen that 🙂

                                  Nevermind.

                                  Cheers
                                  Renato

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