Bitmapbutton Toggle
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/08/2006 at 23:30, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.102
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Okay, I give. How do you make a Bitmapbutton toggle and toggle a bitmapbutton? So far, I either get no 'border' toggle or just a plain momentary-switch (regular button). SetToggleState() isn't working for me - and I've tried:bc.SetBool(BITMAPBUTTON_BUTTON, TRUE);
bc.SetBool(BITMAPBUTTON_TOGGLE, TRUE);bc.SetBool(BITMAPBUTTON_BUTTON, FALSE);
bc.SetBool(BITMAPBUTTON_TOGGLE, TRUE);bc.SetBool(BITMAPBUTTON_BUTTON, TRUE);
bc.SetBool(BITMAPBUTTON_TOGGLE, FALSE);bc.SetBool(BITMAPBUTTON_BUTTON, FALSE);
bc.SetBool(BITMAPBUTTON_TOGGLE, FALSE);According to my logic tables, there ain't no more permutations here.
Does the border have to be forcibly changed to indicate the toggle state?
Thanks,
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/08/2006 at 09:00, xxxxxxxx wrote:
Nevermind on that. I see that the borders are either static or bouncy - so best to use two-state images, one with the border out, the other with the border in.
Thanks,