Bitmapbutton Toggle
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 26/08/2006 at 23:30, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 9.102
 Platform: Windows ; Mac OSX ;
 Language(s) : C++ ;--------- 
 Okay, I give. How do you make a Bitmapbutton toggle and toggle a bitmapbutton? So far, I either get no 'border' toggle or just a plain momentary-switch (regular button). SetToggleState() isn't working for me - and I've tried:bc.SetBool(BITMAPBUTTON_BUTTON, TRUE); 
 bc.SetBool(BITMAPBUTTON_TOGGLE, TRUE);bc.SetBool(BITMAPBUTTON_BUTTON, FALSE); 
 bc.SetBool(BITMAPBUTTON_TOGGLE, TRUE);bc.SetBool(BITMAPBUTTON_BUTTON, TRUE); 
 bc.SetBool(BITMAPBUTTON_TOGGLE, FALSE);bc.SetBool(BITMAPBUTTON_BUTTON, FALSE); 
 bc.SetBool(BITMAPBUTTON_TOGGLE, FALSE);According to my logic tables, there ain't no more permutations here.  Does the border have to be forcibly changed to indicate the toggle state? Thanks, 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 27/08/2006 at 09:00, xxxxxxxx wrote: Nevermind on that. I see that the borders are either static or bouncy - so best to use two-state images, one with the border out, the other with the border in. Thanks,