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    Update the GUI of a DescriptionToolData

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 21/08/2006 at 08:04, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.6 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,

      I'm developping a Plugin similar to the one for the SpaceMouse. I'm receiving the data of the device through callbacks that are static methods. I would like to show the data in my Plugin but I don't know how to call an update of its GUI. An Idea for me ?

      Thanks a lot in advance.

      Vincent

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 21/08/2006 at 08:07, xxxxxxxx wrote:

        Just a precision: I'm not using a SubDialog for the GUI.

        Vincent

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/08/2006 at 13:04, xxxxxxxx wrote:

          You should use SpecialEventAdd() and a MessageData plugin. Search the forum for some examples.

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