Configurable Object with COFFEE
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/06/2006 at 20:26, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;---------
I would like to use COFFEE to create a customizable (with dialog) object like that of a default torus, cube, cone, etc. This is for a collection of procedural modelling tools I would like to publically release. If it is not directly feasible with COFFEE, perhaps a kind of hack utilizing expressiontagplugin or tagplugin. This would be beneficial for procedural modeling and 'surface texture (as in polys)'. If anyone can help with some basic code or pseudo code.- Walter Hackett
walterhackett4 at yahoo dot com -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/07/2006 at 10:45, xxxxxxxx wrote:
Plugin objects require C++. You can do a hack by having an expression plugin modifying the points of a real polygon object. I don't have any code for that lying around, I'm afraid.