Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    SplineMask

    Scheduled Pinned Locked Moved SDK Help
    7 Posts 0 Posters 503 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 02/06/2006 at 07:11, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.6 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi All,

      i'm testing in these days Mograph (great module 🙂 and i'll like to know how is working the SplineMask plugin.
      It's a GetVirtualObject? GetContour?
      Will be good to me to know what's is changed in the new sdk because my splinetools is not working anymore because my getvirtualobject is not executed by cinema when i generate splines.

      Thanks to devolopers
      Renato T.

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 02/06/2006 at 07:59, xxxxxxxx wrote:

        I think they use both (and I think both functions are necessary!). You need to set OBJECT_ISSPLINE and OBJECT_GENERATOR.

        But I agree, a simple working example in the sdk examples would have been sensible.

        Katachi

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/06/2006 at 07:26, xxxxxxxx wrote:

          OBJECT_GENERATOR|OBJECT_INPUT|OBJECT_SPLINE 😞

          1 Reply Last reply Reply Quote 0
          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 03/06/2006 at 09:46, xxxxxxxx wrote:

            OBJECT_ IS SPLINE

            1 Reply Last reply Reply Quote 0
            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 03/06/2006 at 09:58, xxxxxxxx wrote:

              sorry, ISSPLINE.. before was under 8.5sdk.
              Anyway, it's not working

              Cheers
              Renato

              1 Reply Last reply Reply Quote 0
              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 03/06/2006 at 10:00, xxxxxxxx wrote:

                hmm, I don´t know then as I haven´t used it yet.

                1 Reply Last reply Reply Quote 0
                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 03/06/2006 at 10:02, xxxxxxxx wrote:

                  thanks anyway
                  Renato

                  1 Reply Last reply Reply Quote 0
                  • First post
                    Last post