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    FileSelect with GE_DIRECTORY

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 25/04/2006 at 22:06, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.102 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Is there any way for the FileName used for FileSelect() to open to the folder already existent within the FileName? No matter what is done, it always opens to a default folder (on Windows, "My Computer"). It'd be nice not to make users scroll and unfold to virtually the same location every time when adding multiple folders in the same place.

      Thanks,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 26/04/2006 at 09:54, xxxxxxxx wrote:

        Probably not in 9.1 but since 9.5 it´s possible as this was an implementation detail for the new C4D Browser. So my guess is that it´s due to your c4d version.

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