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    Debugging with MS Visual Studio .Net 2003

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/02/2006 at 09:19, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.52 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Is it possible to debug a plugin with
      Visual Studio .NET 2003?
      I entered Cinema.exe, a working directory and set a breakpoint. Cinema starts with F5 but the breakpoints
      shows only a "?" and the debugger never stops there.

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/02/2006 at 14:45, xxxxxxxx wrote:

        Make sure your in Debug mode and not Release

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 15/02/2006 at 01:56, xxxxxxxx wrote:

          Of course I'm in Debug mode.
          It works now since I use the plugin's
          directory instead of cinemas directory
          as VS debug working dir.

          Now I have another question concerning
          the msvcdebugtool. The debughelper.txt tells:
          "1. copy the C4DTypeViewer.dll into your MSVC\Common\MSDev98\AddIns directory"

          My VS .NET 2003 doesn't have such a dir.
          Where can I copy the file or is it not
          comaptible with VS .NET?

          My VS has instead a dir called Common7 with subdirectories:
          Common7\Graphics
          Common7\IDE
          Common7\Packages
          Common7\Tools

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