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    OMT: How do you get selected AM controls?

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 23/01/2006 at 15:06, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      When you click on AM controls, they are greyed. This is how they can be added to the HUD. Where do you get the selection? I've looked at the Description BaseContainer - nada. There are messages (MSG_DESCRIPTION_VALIDATE and MSG_DESCRIPTION_USERINTERACTION_END), but they are not unique and, hmmm, void* data tells me nothing (literally - as I don't know to what it points).

      Anybody? Bueller?

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/01/2006 at 10:03, xxxxxxxx wrote:

        Still no joy. I see that there are two methods called (GetDDescription() may be called, but don't see the usefulness of that) : Message() and GetDParameter(). Both of these are called for all of the AM elements - so there is no means to distinguish the selection element from anything else - prints of all available information show nothing that would indicate the state change.

        If the developers are needed to answer this, get your ... out of bed and provide some support here. I can't spend the next week trying to figure this out (and it's looking impossible without more information).

        Thank you!!!

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/01/2006 at 12:07, xxxxxxxx wrote:

          First, I suggest you read the Introduction section of the SDK docs, especially about support. The tone of your second paragraph is way out of order and hardly going to help you.
          As to answer your question. It is not possible to get the selection state of the AM elements from the API afaik.

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 24/01/2006 at 13:28, xxxxxxxx wrote:

            Sorry, but my patience (and time) are running thin. I have massive amounts of coding to do (we're talking months worth). Since C4D's bone/weight system is inflexible and inadequate for my purposes, I must go ahead and make my own (see Cactus Dan and the amount of work for his new plugins). My own independent application is starting to sound good... 😉

            Well, I've found my previous post on this (worded differently) and, yes, still not possible. There are currently three supporting tag plugins to my major one that could each benefit from such a facility.

            It is very sad that we plugin developers have our hands tied for such simple, advantageous features that have been present for some time (v8.0 in this instance). It would open an entire world to what I could do for the user while reducing unnecessary clutter required to circumvent the hog-tying (the SDK will be blamed). My customers are going to look at this interface and go, "Yuck!" and there's not a darn thing that I can do about it.

            Thanks,

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/01/2006 at 04:24, xxxxxxxx wrote:

              I've forwarded a suggestion to the developers about allowing access to the AM selection state. (Also, I should say that I value the help you give others on this forum. I'm sorry for the delays in answering your own questions.)

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