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    Using resources with PluginTrack?

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 10/11/2005 at 11:55, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      The RegisterPluginTrack() method has no reference to a resource. I definitely don't want the resources in the PluginSequence or PluginKey as the information is only needed per track (and set during creation/parse).

      How would I go about manually inserting the 'resources' into the Track? Would I use my own sub BaseContainer maybe with the same ID as the plugin to store the 'resources'?

      Thanks,

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