Hypernurbs not redrawn.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/10/2005 at 14:41, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ;
Language(s) : C++ ;---------
Hi,I have a polygon object in a hypernurbs. When editing some points of the polygon object with my tool plugin, the hypernurbs surface is not updated until the "a" key is pressed or a different tool is selected.
I already have already the following statements in my code:
EventAdd(EVENT_FORCEREDRAW);
DrawViews(DA_FORCEFULLREDRAW);The PolygonObject is redrawn correctly, but the hypernurbs seems unaffected by this. How can I send out a message so the nurbs gets also redrawn?
Regards,
Zaphod -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/10/2005 at 16:24, xxxxxxxx wrote:
Have you called obj->Message(MSG_UPDATE) before EventAdd()? This tells Cinema 4D to recalculate the bounding box and rebuild the object cache.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/11/2005 at 04:22, xxxxxxxx wrote:
I didn't do that... Works perfectly now...
Thanx!