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    Hypernurbs not redrawn.

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/10/2005 at 14:41, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.1 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,

      I have a polygon object in a hypernurbs. When editing some points of the polygon object with my tool plugin, the hypernurbs surface is not updated until the "a" key is pressed or a different tool is selected.

      I already have already the following statements in my code:
      EventAdd(EVENT_FORCEREDRAW);
      DrawViews(DA_FORCEFULLREDRAW);

      The PolygonObject is redrawn correctly, but the hypernurbs seems unaffected by this. How can I send out a message so the nurbs gets also redrawn?

      Regards,
      Zaphod

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/10/2005 at 16:24, xxxxxxxx wrote:

        Have you called obj->Message(MSG_UPDATE) before EventAdd()? This tells Cinema 4D to recalculate the bounding box and rebuild the object cache.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/11/2005 at 04:22, xxxxxxxx wrote:

          I didn't do that... Works perfectly now...

          Thanx!

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