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    Resizing a Gadget

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/10/2005 at 12:29, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.5 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hi,

      Simple question.

      How can I resize a gadget thats in my GeDialog?

      I have a UserArea inside a ScrollGroup, and wish to resize the UserArea, so I can use the ScrollGroup to pan across the UserArea image.

      Thanks

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 07/10/2005 at 14:59, xxxxxxxx wrote:

        You most likely cannot. Note that there are no implementated means to change the size of a gadget as the layout is done by the GUI interface.

        You could try doing a relayout (an example is in the cinemasdk examples under ;source/gui/asynctest.cpp'). This would not be useable for interactive changes, only after-the-fact. To avoid relaying the entire dialog, make certain to put the affected gadgets into a group.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 07/10/2005 at 16:43, xxxxxxxx wrote:

          Thanks,
          that worked perfect

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