Creating a Spline with C.O.F.F.E.E
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/09/2005 at 05:34, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.102
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;---------
Hi,i tried to create a Spline with COFFEE but it doesn´t work.
It creates the Spline in the object-window, but the spline has no points(data)Can anyone help me!
Here is what i have so far:
/ creating a new splineobject
var meinSpline;
if (!(meinSpline = AllocObject(Ospline))) return FALSE;
var document = GetActiveDocument();
StatusSetText("Spline was added");
if (!document->InsertObject(meinSpline,NULL,NULL)) return FALSE;
meinSpline->SetPoint(0,vector(0,0,0));
meinSpline->SetPoint(1,vector(100,0,0));
meinSpline->SetPoint(2,vector(100,100,0));
meinSpline->SetPoint(3,vector(100,0,100));
meinSpline->SetPoint(4,vector(0,0,100));
EventAdd(); -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/09/2005 at 06:15, xxxxxxxx wrote:
You need to send a "VariableChanged" message. See this 'old' message for code:
NewPolygonObject
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