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    Activation Code on Xp64

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/08/2005 at 19:39, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R9 64Bit 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello all,

      do i need activation code to enable the developing on C4D 64?

      the error when i try to compile with Visual C++ 2005 is that some file to include are missing.
      These files are renamed in: _bplayer.h.off instead bplayer.h.

      I see also a in plugin menu "activate module".

      Thanks
      Renato T.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/09/2005 at 04:52, xxxxxxxx wrote:

        Renato, I hope that you've received your activation code by now. 🙂

        You need to enter your regular R9 serial and then "activate module" with the activation code. Then you can activate all your purchased modules with their R9 serials.

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