Xpresso vs C.O.F.F.E.E - Speed of things.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/08/2005 at 13:10, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ; XPRESSO ;---------
Xpresso vs C.O.F.F.E.E - Speed of things.
I'm taking my first trembeling steps with coffee making some xpresso setups I have to be coffee instead.Assuming I have a working xpresso setup that does what I want. It is "trimmed" having all priorities set as good as it can.
It contains in essence 8 animated points (2 groups of 4 points, each group runs parallel) that gives 2 resulting points plus a rotation value.
It works but it still drags in the viewport having problems updating the editorview correctly (it renders correct).
Moving the timeline it is fine, but using "next/previous/last" etc. frame it does -not- update the editor view.
All nodes are more or less mathnodes. Dividing and multiplying vectors.If all this would be written in one or two coffe nodes, would it be faster/better?
I assume i can use Setmsg(?) commands to get the viewport correct using "next" etc frame.So, short version:
A xpresso setup using many nodes and the same function in 1 or 2 coffe nodes. Is coffee faster?Cheers
Lennart -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/08/2005 at 12:34, xxxxxxxx wrote:
I believe C.O.F.F.E.E. will be faster, though the only way to know for sure is to test it.