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    Load a C4D file in XML format.

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/05/2005 at 10:56, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,

      I want to write a Command Plugin. All it does when executed is loading a c4d file in XML format from C:\file.xml

      I know this seems not to make much sense as the user can manually open it using File>Open, or simply by double-clicking the file. Well, it would be too hard to explain what I have in mind - please just answer the question I asked.

      What is the quickest way to do this using the C++ SDK.

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 18/05/2005 at 11:07, xxxxxxxx wrote:

        LoadDocument() or LoadFile().

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