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    Link box GUI

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 11/04/2005 at 11:47, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.1 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
       
      Dear Sirs,
      I have a Link box GUI inside a dialog window which
      is created by loading a resource.  What message
      is sent when a user "clears" the object using
      the arrow menu next to the link box?  After the
      object is cleared, the icon disappears but when
      I call BaseContainer::GetLink, it still returns the
      previously set object.  Any help would be
      greatly appreciated!
       
      -Sadato

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/04/2005 at 14:13, xxxxxxxx wrote:

        Shouldn't that be LinkBoxGui::GetLink()? Clearing the link box seems to send a message that calls GeDialog::Command(...) with the link box element ID.

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