GetXY == eye ray?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/03/2005 at 07:57, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,I was just wondering if the ray generated with GetRay() using GetXY() for screen pos is the same as vd->ray?
It appears so, but I must be sure.
Thank you
Katachi -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/03/2005 at 12:55, xxxxxxxx wrote:
Yes, I think so. At least for perspective mode it should be.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/03/2005 at 12:56, xxxxxxxx wrote:
Thinking a bit more about it, perhaps not for reflected rays. Only ones that come directly from the camera.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/03/2005 at 13:50, xxxxxxxx wrote:
ok, that´s enough. Thank you!