Setting mouse cursor in GeUserArea
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/03/2005 at 15:31, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.0+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
While a user holds down the left mouse button and starts moving the mouse inside of a GeUserArea, I want the cursor to be changed to a MOUSE_MOVE_HAND. SetMousePointer() doesn't work. So, how do is it done?Thanks,
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/03/2005 at 22:23, xxxxxxxx wrote:
I think that I have it. You have to continuously set it in the poll loop. Unless someone has a better approach.