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    Setting mouse cursor in GeUserArea

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/03/2005 at 15:31, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.0+ 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      While a user holds down the left mouse button and starts moving the mouse inside of a GeUserArea, I want the cursor to be changed to a MOUSE_MOVE_HAND. SetMousePointer() doesn't work. So, how do is it done?

      Thanks,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/03/2005 at 22:23, xxxxxxxx wrote:

        I think that I have it. You have to continuously set it in the poll loop. Unless someone has a better approach. 🙂

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