Quicky on BaseBitmap.GetLine()
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/02/2005 at 11:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Just to be absolutely certain, what is the format of the line returned by BaseBitmap.GetLine()?Is it:
1. RGBRGBRGBRGBRGBRGB...RGB
or
2. RRRRRRR...RRR/GGGGGG...GGG/BBBBBBB...BBB
?
In other words, is it interleaved RGB or three separate lines for each channel?
Thanks,
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/02/2005 at 14:28, xxxxxxxx wrote:
While waiting, I found it. It's 1. RGBRGBRGB..., interleaved.