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    How do I know when to copy texture images

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/02/2005 at 22:20, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.207 
      Platform:    Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      On the Windows version of my plugin, I can copy texture images from disparate locations to a location local to the .obj file being imported, setting the materials along the way to point to the correct files.

      On the MacOS version, the copy is sputtering. Some of the textures are getting copied, others not. I tried putting the copy and texture redirection (to local) after the .obj is imported and the materials set, but they are obviously still not ready yet.

      Is there any way to get a message announcing that the materials have finished configuring and updating before I commence the copying phase of the process?

      Thank you very much,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 02/02/2005 at 08:21, xxxxxxxx wrote:

        Looks like filesystem file locking in at least 10.x.

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