Pre-declare GenerateTexturePath(1,2,3,4)
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/01/2005 at 21:55, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;---------
I note that the number of arguments for GenerateTexturePath() changes from 8.1 to 8.2 SDK in a critical way.Since I'm compiling using the 8.0 SDK, how can I declare the later version to be used when the plugin is used in later versions of C4D?
Thanks,
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 24/01/2005 at 01:12, xxxxxxxx wrote:
Nevermind on this. Found a workaround.