Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Register
    • Login

    SCALE_H -> Error reading resource

    Scheduled Pinned Locked Moved SDK Help
    2 Posts 0 Posters 224 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 09/01/2005 at 03:58, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.206 
      Platform:      
      Language(s) :     C++  ;

      ---------
         Hi,

      I'm confused about using resource files, I'm trying to make it so a BUTTON is scaled horizontally in the AM, so all my buttons are matching up and sized the same.

      To add the button I simply do this:

      BUTTON IDC_RELEASE {NAME IDS_RELEASE; SCALE_H; }

      But when SCALE_H; (or others like SIZE) is added, I recieve a Error Reading Resource error on that line.

      I'm confused because other plugins Iv'e seen, has those flags added and they work fine!

      Its probably something really stupid but why do I have such problems?

      Thanks

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/01/2005 at 08:28, xxxxxxxx wrote:

        I think you are mixing the syntax used for dialog resources with the description resources one used for the attributes manager. There's no SIZE equivalent for descriptions; you have much less control over the appearance than for dialogs.

        1 Reply Last reply Reply Quote 0
        • First post
          Last post