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    Drawing infront

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/01/2005 at 13:50, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.206 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hi,

      I want to use simple drawing methods like BaseDraw::Line2D and BaseDraw::Point2D but I want them to be drawn infront of everything.

      Currently, if an object moves infront of my drawing area, the object covers the drawing code.

      I thought setting the Z component of a vector to 0 would fix it, but it doesn't seem so

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 08/01/2005 at 06:42, xxxxxxxx wrote:

        What are you returning in your draw method? Afaik it depends on what is currenlty drawn. I guess you need to draw when the handles and axis are drawn. Just check for the flags and then draw when it´s their turn (or returning the flags might do it too). But am not absolutely sure.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 08/01/2005 at 09:24, xxxxxxxx wrote:

          Sorry I forgot to mention this is in a TagData plugin. I don't have access to the drawpass 😞

          I am just returning TRUE which means success

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