Add and remove Items to CYCLE dynamically
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 16/11/2004 at 08:14, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 8.100
 Platform: Windows ;
 Language(s) : C++ ;--------- 
 Hello,
 How can i add items to an existing, empty CYCLE, that i created in my .res-file .mycontainer.res: 
 ...
 LONG ACTIVEOBJECTINDEX
 {
 CYCLE
 {
 }
 }
 ...How to add and remove items dynamically? And how to read the selected item? 
 Thank you for your help.Torsten 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 16/11/2004 at 09:24, xxxxxxxx wrote: Howdy, You might be better off creating the empty CYCLE and its parent LONG using GetDDescription(). Do a search in the forum under CYCLE. I remember seeing an example of this a while back. Adios, 
 Cactus Dan