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    Add and remove Items to CYCLE dynamically

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 16/11/2004 at 08:14, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello,
      How can i add items to an existing, empty CYCLE, that i created in my .res-file .

      mycontainer.res:
      ...
      LONG ACTIVEOBJECTINDEX
      {
          CYCLE
          {
          }
      }
      ...

      How to add and remove items dynamically? And how to read the selected item?
      Thank you for your help.

      Torsten

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 16/11/2004 at 09:24, xxxxxxxx wrote:

        Howdy,

        You might be better off creating the empty CYCLE and its parent LONG using GetDDescription(). Do a search in the forum under CYCLE. I remember seeing an example of this a while back.

        Adios,
        Cactus Dan

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