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    New guy needs gearing help, please!

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 11/11/2004 at 02:43, xxxxxxxx wrote:

      Hiya,
      Yes, I'm a first-time-poster.  Yes, I'm probably posting this in the wrong forum and annoying all the regulars, but what the heck, I've got to start somewhere.
      Me, I'm a casual modeller, I do it for fun.  If you want to look, there's some of my stuff here: http://www.themadgoner.com/TMG/esd_Art/esdGallerywall1.html (mainly in chronological order.. but not all).  I'm using C4D R6.
      Anyway, my request for an expression/some help/pointers/kick in the pants:
      I'm making a simple steam engine, which obviously includes pistons and gears.  I've set up the pistons to follow the cog using target expressions, but what I could REALLY use is a COFFEE expression to stick on some of the cogs so when I turn the first, the rest follow suit at the correct ratio.
      My limited knowledge of programming (erm, QBasic anyone? 😉 ) leads me to believe that it's not a difficult thing to do once you know what you're doing, but the limited dips I've made into C++ showed me that nothing is simple.
      Any help would be appreciated guys.

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