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    COFFEE: Update the UV map / viewport

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/10/2004 at 10:03, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      I am currently testing my uv mapper on R9 and it works fine, except that changes on the uvmap are not displayed any more. I only want to update the viewport's view when I changed the UVmap. This changed from R7 to R8, and now it needs again another method. Any suggestion?

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 20/10/2004 at 02:36, xxxxxxxx wrote:

        Found a way that seems to work:

          
             tag->ToggleBit(BIT_ATAG);  
             GeEventAdd(NEW_ACTIVE_TAG);  
             DrawViews(DA_NO_THREAD);  
             tag->ToggleBit(BIT_ATAG);  
        

        Hope this'll help someone else someday...

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