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    VIDEOPOST_REQUEST_MOTIONGEOMETRY

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/06/2004 at 06:49, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:   Windows  ;   Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      VIDEOPOST_REQUEST_MOTIONGEOMETRY

      I would like a solid of explanation of this flags use. I found where to find the motion matrix but cannot find any info on where to access the data retained that this flag would generate?

      Regards,
      darf - coreaudiovisual

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/06/2004 at 07:02, xxxxxxxx wrote:

        Hi Darf,
        this flag is set to retrieve the point array of a certain RayPolygon from the previous frame. This is done via Bool TranslatePolygon(_<_a title="struct rayobject" href= "mk:@msitstore:d:\programme\microsoft%20visual%20studio\common\msdev98\addins\c4d_sdk_chm_reference.chm::/pages/c4d_raytrace/struct_rayobject712.html"_>_ color=#606420 RayObject* op, LONG local_ind_<_a title="struct vector" href= "mk:@msitstore:d:\programme\microsoft%20visual%20studio\common\msdev98\addins\c4d_sdk_chm_reference.chm::/pages/ge_vector/struct_vector866.html"_>_ml"> color=#606420 Vector* previous_points) in VolumeData.
        Don´t know of any other use.
        HTH

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