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    NodeData::Read

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 03/05/2004 at 00:43, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.207 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------I wrote a MaterialData. Within the Read function I want to load additional information. But when I open a project the MaterialData is used in, the Read function is never called. Do I have to set anything that forces Read is to be called?

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 03/05/2004 at 00:45, xxxxxxxx wrote:

        Ok...question was a little to fast, just set disklevel > 0 when registering the plugin, then Read is called....

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 03/05/2004 at 00:50, xxxxxxxx wrote:

          Well....seems that I just compiled bullsh*t...Read is called with every disk level. Should have at least 3 coffees on monday mornings before trying to develop something....

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