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    a way to save variables in plugin tag?

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/04/2004 at 14:45, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      is there a way  make tag sore data while saving c4d file and then having it all back when you open?

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/04/2004 at 15:33, xxxxxxxx wrote:

        The easiest way is to store it in the tag's BaseContainer. If it's not your tag, then make sure that you store everything under a unique PluginCafe ID. (You can make a sub-container with a unique ID and then store your non-unique ID items inside it.)

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 14/04/2004 at 15:12, xxxxxxxx wrote:

          ok. this has been solved. but i still have problem getting my dialog and my expressionpluginyag comunicate (pass variables). how one can do it?

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