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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 08/04/2004 at 17:54, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.5 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi
      After doing more tests I've found this.

      After using a tool that changes the object data (Model Tool, Point Tool, etc) or changing the data in the tag, if I click on undo C4d Normaly Calls

      Tag Constructor
      Tag Copy
      RedrawAll
      Tag Constructor
      Tag Copy

      And everything works fine

      But some times (I think it happens faster for large data and high rez objects) it calls

      Tag Constructor
      Tag Copy
      Tag Constructor
      RedrawAll
      Tag Constructor
      Tag Copy

      That extra constructor there is what makes the data disapear.
      I have tested with a container sotring 9 containers each storing 9 values. The extra constructor is called too some times.

      So what is causing that extra constructor call and how can I avoid it?

      The problem apparently doesn't ever happen when undoing Object Tool movments, tags deleting or changes done to stuff in the attribute editor

      Thanks
      eago

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