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    Button visibility or disabling?

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 10/03/2004 at 07:33, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.200 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

      ---------
      Is it possible to disble or render invisible a GUI resource, for example, a button?

      Thanks

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 11/03/2004 at 15:28, xxxxxxxx wrote:

        No. One way to fake it is to use a tabgroup set to TAB_NOSELECT and then changing the tab with SetLong() to alternate between a tab with the button and a tab with nothing in it.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 12/03/2004 at 00:16, xxxxxxxx wrote:

          Thanks for the reply. SetLong()? thats definately C++ is´nt it? I´m using COFFEE Mikael :-).

          So I place the buttons I would like to hide in tabs, and switch tabs to simulate visibility? Wouldßnt that actually create "tabs" in the GUI? I would lie it to be tabless.

          Thanks

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 23/03/2004 at 16:21, xxxxxxxx wrote:

            You're right, SetInt() is the C.O.F.F.E.E. equivalent.
            As I said, you should use TAB_NOSELECT (cf. AddTabGroupBegin(), I'm not 100% sure by heart what the resource equivalent is). Then the tabs aren't visible.

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