bNew
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/11/2003 at 11:16, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
It seems that bNew is limited to 100 elements per allocation. Is this correct?
Regards,
Thomas Cray
www.cidertank.com -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/11/2003 at 12:06, xxxxxxxx wrote:
That seems very strange. It absolutely shouldn't, since it's just a simple macro around the standard C++ allocation. (Or rather, the special operator new[] which just maps to GeAlloc().)
Can you reproduce this error consistently for all datatypes? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/11/2003 at 14:29, xxxxxxxx wrote:
No problem!
My fault, bogus question. Apologies all around.
Regards,
Thomas Cray
www.cidertank.com