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    How to specify file type subdirectory for MSG_RENAMETEXTURES

    Cinema 4D SDK
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    • D
      Deyan
      last edited by

      Hello, I have a problem with how the built-in asset management handles specific file types (e.g. when Save Project with Assets... is used or Consolidate Assets from the AssetManager). In particular, the problem is that some image assets are automatically copied to the tex subdirectory of the specified save directory, while other file assets are copied to the root directory. My question is, if it is possible and how to direct a custom file type to this tex subdirectory, in order to copy this custom file type to the subdirectory?

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      • ferdinandF
        ferdinand @Deyan
        last edited by ferdinand

        Hey @Deyan,

        Thank you for reaching out to us. The answer for public users is, no, you cannot do that, and even with a bit deeper access this will be tricky.

        Cheers,
        Ferdinand

        MAXON SDK Specialist
        developers.maxon.net

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