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    Keyframing in Coffee

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 06/08/2003 at 07:44, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------Hey, I was wondering if it was possible to keyframe animate using Coffee scripting. ie. If I had a cube at this point, could I move it to that point but it has to reach that point 30 frames later, only using Coffee? Is this possible at all - using C++ or is it just not possible? Thank you in advance.

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 07/08/2003 at 10:54, xxxxxxxx wrote:

        Generally it is possible, but I think that keyframing is one of the things that broke in C.O.F.F.E.E. in R8. (Since it uses the new parameter system.)
        In C++ it's possible though.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 07/08/2003 at 10:55, xxxxxxxx wrote:

          What you could do in C.O.F.F.E.E. is of course to implement your own keyframing system, i.e. interpolate the position as necessary yourself.

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 07/08/2003 at 11:49, xxxxxxxx wrote:

            To interpolate the position, you mean to divide the final point by the number of frames I wish for it to get there rite? I have done that....just I seem to find a problem when trying to 'store' variables such as the final frame - at each new frame, the value gets reset to nil because it gets reinitialized.  Is there a way to not reset the value to nil at the next frame? I know, this is probably a really simple solution but your help is greatly appreciated. Thanx.

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