Primitive Text Object
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/07/2003 at 22:35, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 7.303
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;---------
Hi,
I want to change the text string value of a Primitive Text Object. I used the following code.if(vObj->GetPrimitiveType()==1017) // if TEXT Object { var bc=vObj->GetContainer(); bc->SetData(PRIM_TEXT_TEXT, "Change"); vObj->SetContainer(bc); } GeEventAdd(DOCUMENT_CHANGED); GeEventAdd(REDRAW_ALL);
Even though I use GeEventAdd(), I cannot see the new text, still it shows the old text. But from the object manager when I check, it has changed the text with new one. What could be the problem?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/07/2003 at 06:00, xxxxxxxx wrote:
did you try vObj->Message(MSG_UPDATE); ?
I´m kind rusty concerning COFFEE but it should work -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/07/2003 at 20:36, xxxxxxxx wrote:
Yes, it works now.
Thanks Samir.