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    Morph Objects

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/05/2003 at 11:12, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I've created a set of child polygon objects as morphs.
      Do I have to create all the polygons or can/does Mocca use just the point lists? The user guide does not discuss morphs.

      Adding the faces really bogs down the display. I created them so I could make sure the morphs were correct.

      (I'm planning to purchase Mocca this week - I've been trying to get a plugin working on the base PC version to make sure I could create what I needed to in the SDK before I buy a bundled set for the Mac (where I normally work).

      David

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/06/2003 at 10:38, xxxxxxxx wrote:

        As far as I can see morph tracks doesn't care about faces. (I successfully morphed a cube with two face-less children.)

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