PluginObject :: CheckDirty
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/04/2003 at 11:34, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Mac OSX ;
Language(s) : C++ ;---------
It seems that the dirty flags are already set when the object is affected by a parameter change or a tag is added or deleted. There are certain cases that I do not want the object to update in any form ( there is a force update button for the user ). This because updates could theoretically take minutes. I would have assumed the flags would have never been set to dirty as they come into CheckDirty.?The question: Is there a way to set an objects 'dirty' state to not dirty when it comes into 'CheckDirty'?
Best Regards,
bt -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/04/2003 at 14:37, xxxxxxxx wrote:
No, I'm afraid that doesn't seem to be possible. Perhaps you could cache the modifications you do to the object?