light sensors
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/04/2003 at 01:53, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r7
Platform:
Language(s) : C.O.F.F.E.E ;---------
light sensors? I was wondering if there is some way to automate the closing and opening of a shutter, based on light hitting it.
I was thinking, since we have the Plugin BAKER, that bakes illumination, based on the amount of light hitting the polygons, there should be a possibility to make a plugin that registers the amount of light hitting any given polygon r polygongroup and then hooking that up to a morph target that tells the pupil to close. Is this even remotely doable in cinema r7 with expressions. Not afraid to do a little coding, but I can't do it by myself..I have r7, by the way..
I don't want to keyframe lots of this
Rendered in Cinema 4D r7.Thanks in advance.
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chrleon
icq 33781946 -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/04/2003 at 06:01, xxxxxxxx wrote:
I'm afraid this is not possible in a simple C.O.F.F.E.E. expression. It would require more sophisticated programming in C++.