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    light sensors

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 02/04/2003 at 01:53, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r7 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      light sensors? I was wondering if there is some way to automate the closing and opening of a shutter, based on light hitting it.
      I was thinking, since we have the Plugin BAKER, that bakes illumination, based on the amount of light hitting the polygons, there should be a possibility to make a plugin that registers the amount of light hitting any given polygon r polygongroup and then hooking that up to a morph target that tells the pupil to close. Is this even remotely doable in cinema r7 with expressions. Not afraid to do a little coding, but I can't do it by myself..

      I have r7, by the way..

      I don't want to keyframe lots of this
      Rendered in Cinema 4D r7.

      Thanks in advance.

      __________________
      chrleon
      icq 33781946

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 04/04/2003 at 06:01, xxxxxxxx wrote:

        I'm afraid this is not possible in a simple C.O.F.F.E.E. expression. It would require more sophisticated programming in C++.

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