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    BitmapSaverData and BodyPaint 3D

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/04/2003 at 10:03, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I've written an import/export bitmap filter plugin for Cinema 4D.  The export filter has a set of options that control how the file is saved.  When I save a file to this format using Cinema 4D's picture viewer, there's an options button that I can click to show my options dialog.  This works correctly.  My question comes in as I try to use this plugin with BodyPaint.  I can save and load images using my filter even in BodyPaint; however, I don't see an analogous options button when I save the file.  Does BodyPaint use the same BitmapSaverData::Edit() function to set the options?  Does it set options at all?  What is the right way to handle this situation?
      Thanks,
      Nate

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 04/04/2003 at 06:19, xxxxxxxx wrote:

        This seems to be a general BodyPaint quirk. I can't seem to find how to set JPEG settings either. My recommendation is that you just set PLUGINFLAG_BITMAPSAVER_ALLOWOPTIONS as you should and hope that this will be fixed in the future.

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