Null characters in txt file (ascii - utf?)
- 
 I have a command plugin that sends the console output to a txt file. 
 However, there are - at the beginning of each line - strange (Null characters).For example (I use Notepad++ to look at the output text file):  Filename fn = GeGetPluginPath() + "consolelog.txt"; BaseFile *bf = BaseFile::Alloc(); if (!bf->Open(fn, FILEOPEN::WRITE, FILEDIALOG::NONE)) return false; bf->WriteString("Start log regels."_s + "\n"); ... bf->WriteString("Einde log regels."_s + "\n"); bf->Close(); BaseFile::Free(bf);I think it has something to do with ascii versus utf? What can I do to get rid of these non ascii characters and just have plain ascii characters in my text file? -Pim 
- 
 Ok, what I detected is that WriteString() inserts characters before the string. 
 If I use WriteChar(outString[i]), it is ok.The question remain, why does WriteString add characters? for (i = 0; i < outString.GetLength(); i++) { fn->WriteChar(outString[i]); }
- 
 
- 
 Hi Pim, @mp5gosu already gave the link to the relevant manual in our docs. 
 BaseFile and HyperFile classes store additional datatype information to a file. To avoid this you need to use the direct byte access, mp5gosu linked to.Bye, 
 Andreas
- 
 By the way, I left the link uncommented intentionally, as all what is written there would have been a simple copy/paste.  
- 
 @mp5gosu Sorry, I didn't want to lower the efficiency of this thread. We really appreciate your contributions. Just sometimes I feel the urge to add a few more words for future readers. It's not my intention to lower the value of your contribution (I also up-voted your post). I hope you don't mind. 
- 
 @a_block sure, will keep it in mind for future posts - you're absolutely right! 
- 
 Thanks very much. (There is so much information to be read!). -Pim 
 
