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    ShaderData preview is washed out in Material UI

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    • H
      Helper
      last edited by

      On 28/06/2018 at 07:16, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R18 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello.

      I have created a ShaderData plugin in which I use Output method to fill the preview.
      The problem is that the shader preview appears very washed out in the Material UI.
      In ShaderData plugin, the preview appears correctly because I have disabled Linear Workflow option from Project Settings, otherwise it's exactly the same.
      How can I make the shader preview appeared correctly inside the Material UI as well. Is tehre any filter that I can disable via code ?

      Thank you.

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