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    Xref Manager

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 10/01/2018 at 08:23, xxxxxxxx wrote:

      I understand it is not possible do access the pluginmanager via python.
      On some occasions the manager will duplicate a referenced file on load and keep it in the manager when it is deleted. The Xref-Icon will dissapear and the name gets changed to 'XRef'. This object seems to be only deletable via the XRef Manager.

      The thing is, these 'ghosts' don't have a representation in the object manager, but they will insert new xrefs when the file gets loaded once more.

      To circumvent this, I need to clean them up. Is there any other way to access data in the xref-plugin?

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      • H Offline
        Helper
        last edited by

        On 11/01/2018 at 09:47, xxxxxxxx wrote:

        Hi,

        is the missing Xref object still present in the scene hierarchy (I mean, when iterating beginning through all objects beginning with the first)? I'm wondering if it might have been hidden by some bug?
        If not, I have doubts, this can be remedied via Python (if at all).
        In the later case, it's probably best to send a bug report with a scene attached. Please add a note into the bug report to forward the scene file to the SDK Team, so we can also take a look.

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