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    What do you call this "Removing Animation" comand?

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 06/11/2017 at 05:12, xxxxxxxx wrote:

      Hi,

      Whenever I do character weighting, I animate the joints to better see the result then delete them after. What happens is there is this left over "yellow dots" despite deleting the keyframes. I delete this by Ctrl+Shift LMB the dots.

      You can see an illustration of the command here:https://www.dropbox.com/s/rca89od8cxmrxif/c4d049_removetheLeftOverAnimation.mp4?dl=0

      My query is: Is there a command that delete all those keyframes at one go? When I execute the Ctrl+Shift LMB with the dots,I don't see any commands in the script log.

      Thank you for your time.

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      • H Offline
        Helper
        last edited by

        On 07/11/2017 at 08:34, xxxxxxxx wrote:

        Hi,

        how do you delete the keys? I'm not able to reproduce it here.
        Basically the orange dots indicate there's still a track (CTrack) associated with a parameter. But I'm wondering how this is happening. Do you delete the key by code? Then you'd need to additionally delete the track.
        There's also a command in the Timeline to "Delete Unused Tracks".

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        • H Offline
          Helper
          last edited by

          On 07/11/2017 at 18:13, xxxxxxxx wrote:

          So at first, the dots are colorred red. 
          Then I delete the keys are with time slider. 
          Then the dots are colorred yellow

          Actually the above is irrelevant as the "Delete Unused Tracks" is actually what I was looking for. hahaha Thanks for that!

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          • H Offline
            Helper
            last edited by

            On 08/11/2017 at 09:41, xxxxxxxx wrote:

            Short follow up:
            It's a deliberate design decision to keep the tracks, when the last key is deleted in Powerslider or Timeline Manager. So it's not a bug.
            The behavior is different, if the last key gets deleted via the context menu in Attribute Manager. In this case the track gets deleted as well. And of course instead of deleting multiple keyframes, you could directly delete the track with the context menu in AM.

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