Obaselist Group in MaterialData .res
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On 08/08/2017 at 05:50, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;---------
Hello.I have MaterialData and inside its res file I have used
INCLUDE Mbase; GROUP Obaselist { //Params } GROUP ParamGroup1 { //Params } GROUP ParamGroup2 { //Params }
I have some parameters and I add these parameters in ParamGroup2 via code using description->SetParameter e.t.c.
EDIT:
The problem is that these parameters are added in Obaselist instead of ParamGroup2.
What is included in INCLUDE Mbase; and in GROUP Obaselist ?It appears that I have ID conflicts with the included res files.
I have checked obaselist.h and mbase.h files but I didn't find any conflict there.Thank you for your time.
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On 09/08/2017 at 09:40, xxxxxxxx wrote:
Hi,
it's a bit difficult to judge without seeing the code you use to insert the parameter.
Here's how it works for me:
Bool GetDDescription(GeListNode* node, Description* desc, DESCFLAGS_DESC& flags) { if (!desc->LoadDescription(node->GetType())) return false; const DescID groupID = DescLevel(ParamGroup2, DTYPE_GROUP, 0); const DescID cid = DescID(DescLevel(myparamid, DTYPE_STRING, 0)); { BaseContainer bc = GetCustomDataTypeDefault(DTYPE_STRING); bc.SetString(DESC_NAME, "My String Param"); desc->SetParameter(cid, bc, groupID); // don't forget to provide correct group ID here } flags |= DESCFLAGS_DESC_LOADED; return SUPER::GetDDescription(node, desc, flags); }